feat: Android VoIP client — Phase 1 (audio quality, network adaptation, crate skeleton)
- New wzp-android crate with Oboe C++ backend, lock-free SPSC ring buffers, engine orchestrator, codec pipeline, and Android Gradle project structure - AEC (NLMS adaptive filter), AGC (two-stage with fast attack/slow release), windowed-sinc FIR resampler replacing linear interpolation (wzp-codec) - Opus encoder tuning: complexity 7 default, set_expected_loss support - Mobile jitter buffer: asymmetric EMA (fast up/slow down), handoff spike detection with 2s cooldown, configurable safety margin - Network-aware quality control: cellular-specific thresholds, faster downgrade on cellular, proactive tier drop on WiFi→cellular handoff, FEC ratio boost during network transitions - Handoff detection in PathMonitor via RTT jitter spike analysis Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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crates/wzp-android/cpp/oboe_bridge.h
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crates/wzp-android/cpp/oboe_bridge.h
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#ifndef WZP_OBOE_BRIDGE_H
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#define WZP_OBOE_BRIDGE_H
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#include <stdint.h>
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#ifdef __cplusplus
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#include <atomic>
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typedef std::atomic<int32_t> wzp_atomic_int;
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extern "C" {
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#else
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#include <stdatomic.h>
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typedef atomic_int wzp_atomic_int;
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#endif
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typedef struct {
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int32_t sample_rate;
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int32_t frames_per_burst;
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int32_t channel_count;
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} WzpOboeConfig;
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typedef struct {
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int16_t* capture_buf;
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int32_t capture_capacity;
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wzp_atomic_int* capture_write_idx;
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wzp_atomic_int* capture_read_idx;
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int16_t* playout_buf;
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int32_t playout_capacity;
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wzp_atomic_int* playout_write_idx;
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wzp_atomic_int* playout_read_idx;
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} WzpOboeRings;
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int wzp_oboe_start(const WzpOboeConfig* config, const WzpOboeRings* rings);
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void wzp_oboe_stop(void);
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float wzp_oboe_capture_latency_ms(void);
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float wzp_oboe_playout_latency_ms(void);
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int wzp_oboe_is_running(void);
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#ifdef __cplusplus
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}
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#endif
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#endif // WZP_OBOE_BRIDGE_H
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