step E.minus-1: cpp_smoke renamed to .c and compiled as plain C
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c++_shared crashed, c++_static crashed, no stdlib crashed. The remaining
variable isolated to cc::Build::new().cpp(true) itself is the C++
compile-mode invocation of clang++. Rename cpp_smoke.cpp → cpp_smoke.c
and drop .cpp(true), leaving a plain-C cc::Build that compiles the
exact same bytes (minus the 'extern "C"' linkage spec which is C++-
only syntax).

This is structurally identical to Step A (hello.c), which worked. If
THIS build launches, the diff between 'works' and 'crashes' is purely
the .cpp(true) mode — something clang++ does differently at compile
or link time when producing object files for a Tauri Android cdylib.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-04-09 16:38:29 +04:00
parent 47a037368c
commit 22701830c2
3 changed files with 25 additions and 32 deletions

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@@ -37,26 +37,24 @@ fn build_android_native() {
.file("cpp/getauxval_fix.c") .file("cpp/getauxval_fix.c")
.compile("getauxval_fix"); .compile("getauxval_fix");
// ─── Step E.0: no C++ stdlib linkage at all ──────────────────────────── // ─── Step E.minus-1: cpp_smoke.cpp → cpp_smoke.c, compile as plain C ──
// c++_shared crashed. c++_static also crashed (same byte stack, new // E.0 (cpp(true), no stdlib, empty extern-C function) still crashed.
// offsets because the .so layout shifted). So it's NOT the NEEDED // libc++ linkage ruled out in all forms. Remaining variable: is it the
// entry — it's something that happens whenever libc++ code lands in // .cpp(true) compile mode itself — cc-rs invoking clang++ instead of
// our .so, regardless of linkage. // clang, or emitting language-specific flags?
// //
// cpp_smoke.cpp is just `extern "C" int wzp_cpp_hello(){return 42;}` // The content of cpp_smoke is already zero-C++ (just an extern "C"
// — it uses zero C++ features, so we can drop cpp_link_stdlib // function returning 42). Rename the file to .c and drop .cpp(true)
// entirely and the compile still succeeds. No libc++ code gets // so cc-rs uses the plain C compile path — exactly like hello.c in
// dragged in at all. If the app launches, the trigger is the libc++ // Step A, which worked. If THIS crashes, cc::Build is being accused
// code itself (probably its .init_array static constructors). If it // wrongly and the crash is triggered by literally _adding any
// still crashes, the trigger is just `cc::Build::new().cpp(true)` // additional static archive_ to the link (in which case Step A
// switching rustc's linker driver from clang to clang++ and the // should also have crashed and clearly didn't). If this launches,
// different default library pull-ins that causes. // the trigger is the cpp(true) → clang++ pipeline, and we need to
println!("cargo:rerun-if-changed=cpp/cpp_smoke.cpp"); // find out exactly what clang++ differs on for Android cdylibs.
println!("cargo:rerun-if-changed=cpp/cpp_smoke.c");
cc::Build::new() cc::Build::new()
.cpp(true) .file("cpp/cpp_smoke.c")
.std("c++17")
.cpp_link_stdlib(None::<&str>)
.file("cpp/cpp_smoke.cpp")
.compile("wzp_cpp_smoke"); .compile("wzp_cpp_smoke");
// Copy libc++_shared.so next to libwzp_desktop_lib.so in the Tauri // Copy libc++_shared.so next to libwzp_desktop_lib.so in the Tauri

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@@ -0,0 +1,9 @@
// cpp_smoke.c — Step E.minus-1: same content as the crashing .cpp file
// but as plain C. No extern "C" linkage spec (that's C++-only syntax;
// in C every function has C linkage by default). If this crashes we
// know cc::Build is being wrongly accused — the trigger must be more
// general than C++ mode.
int wzp_cpp_hello(void) {
return 42;
}

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@@ -1,14 +0,0 @@
// cpp_smoke.cpp — Step E.1: the absolute minimum C++ file.
// No #include, no STL, no atomics, no thread, no mutex. Just one function.
// Still compiled as .cpp(true) with cpp_link_stdlib("c++_shared"), so the
// only delta vs the non-crashing baseline is:
// 1. cc::Build using cpp(true) (vs plain C in hello.c)
// 2. cargo:rustc-link-lib=c++_shared emitted by cc-rs (adds NEEDED
// entry for libc++_shared.so in the final .so)
//
// If this crashes, we've conclusively proven the trigger is one of those
// two things — not any C++ code behavior.
extern "C" int wzp_cpp_hello(void) {
return 42;
}