feat: adaptive quality in desktop, relay quality directive, Oboe state polling
- Wire AdaptiveQualityController into desktop engine send/recv tasks (mirrors Android pattern: AtomicU8 pending_profile, auto-mode check) - Wire same into Android engine send task (was only in recv before) - QualityDirective SignalMessage variant for relay-initiated codec switch - ParticipantQuality tracking in relay RoomManager (per-participant AdaptiveQualityController, weakest-link tier computation) - Relay broadcasts QualityDirective to all participants when room-wide tier degrades (coordinated codec switching) - Oboe stream state polling: poll getState() for up to 2s after requestStart() to ensure both streams reach Started before proceeding (fixes intermittent silent calls on cold start, Nothing Phone A059) Tasks: #7, #25, #26, #31, #35 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -8,6 +8,8 @@
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#include <android/log.h>
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#include <cstring>
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#include <atomic>
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#include <chrono>
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#include <thread>
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#define LOG_TAG "wzp-oboe"
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#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
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@@ -388,6 +390,38 @@ int wzp_oboe_start(const WzpOboeConfig* config, const WzpOboeRings* rings) {
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return -5;
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}
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// Log initial stream states right after requestStart() returns.
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// On well-behaved HALs both will already be Started; on others
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// (Nothing A059) they may still be in Starting state.
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LOGI("requestStart returned: capture_state=%d playout_state=%d",
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(int)g_capture_stream->getState(),
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(int)g_playout_stream->getState());
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// Poll until both streams report Started state, up to 2s timeout.
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// Some Android HALs (Nothing A059) delay transitioning from Starting
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// to Started; proceeding before the transition completes causes the
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// first capture/playout callbacks to be dropped silently.
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{
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auto deadline = std::chrono::steady_clock::now() + std::chrono::milliseconds(2000);
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int poll_count = 0;
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while (std::chrono::steady_clock::now() < deadline) {
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auto cap_state = g_capture_stream->getState();
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auto play_state = g_playout_stream->getState();
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if (cap_state == oboe::StreamState::Started &&
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play_state == oboe::StreamState::Started) {
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LOGI("both streams Started after %d polls", poll_count);
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break;
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}
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poll_count++;
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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// Log final state even on timeout (helps diagnose HAL quirks)
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LOGI("stream states after poll: capture=%d playout=%d (polls=%d)",
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(int)g_capture_stream->getState(),
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(int)g_playout_stream->getState(),
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poll_count);
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}
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LOGI("Oboe started: sr=%d burst=%d ch=%d",
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config->sample_rate, config->frames_per_burst, config->channel_count);
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return 0;
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