fix: ping as engine instance method — same lifecycle as call
Ping was a static JNI method that loaded the .so before nativeInit, crashing jemalloc. Now ping is an instance method on WzpEngine: - Engine is created once (nativeInit), reused for both ping and call - pingRelay() uses same tokio runtime pattern as startCall() - Auto-pings all servers on app launch (after engine init) - No process restart needed - TOFU fingerprints saved on first successful ping Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -169,6 +169,46 @@ impl WzpEngine {
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info!("stop_call: done");
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}
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/// Ping a relay — same pattern as start_call (creates runtime on calling thread).
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/// Returns JSON `{"rtt_ms":N,"server_fingerprint":"hex"}` or error.
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pub fn ping_relay(&self, address: &str) -> Result<String, anyhow::Error> {
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let addr: SocketAddr = address.parse()?;
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let _ = rustls::crypto::ring::default_provider().install_default();
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let rt = tokio::runtime::Builder::new_current_thread()
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.enable_all()
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.build()?;
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rt.block_on(async {
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let bind: SocketAddr = "0.0.0.0:0".parse().unwrap();
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let endpoint = wzp_transport::create_endpoint(bind, None)?;
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let client_cfg = wzp_transport::client_config();
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let start = Instant::now();
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let conn = tokio::time::timeout(
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std::time::Duration::from_secs(3),
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wzp_transport::connect(&endpoint, addr, "ping", client_cfg),
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)
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.await
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.map_err(|_| anyhow::anyhow!("timeout"))??;
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let rtt_ms = start.elapsed().as_millis() as u64;
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let server_fp = conn
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.peer_identity()
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.and_then(|id| id.downcast::<Vec<rustls::pki_types::CertificateDer>>().ok())
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.and_then(|certs| certs.first().map(|c| {
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use std::hash::{Hash, Hasher};
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let mut h = std::collections::hash_map::DefaultHasher::new();
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c.as_ref().hash(&mut h);
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format!("{:016x}", h.finish())
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}))
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.unwrap_or_default();
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conn.close(0u32.into(), b"ping");
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Ok(format!(r#"{{"rtt_ms":{},"server_fingerprint":"{}"}}"#, rtt_ms, server_fp))
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})
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}
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pub fn set_mute(&self, muted: bool) {
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self.state.muted.store(muted, Ordering::Relaxed);
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}
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