feat(signal): PresenceList broadcast for lobby user discovery
Some checks failed
Build Release Binaries / build-amd64 (push) Failing after 7m21s
Mirror to GitHub / mirror (push) Failing after 27s

New signal infrastructure for the lobby-first UI:

- PresenceUser struct: { fingerprint, alias }
- SignalMessage::PresenceList: relay broadcasts full user list
  to all signal clients on every register/deregister
- SignalHub::presence_list(): builds the list from connected clients
- SignalHub::broadcast(): sends to ALL signal clients
- Relay calls broadcast on register + unregister
- Desktop emits "presence_list" signal-event to JS frontend

This gives clients real-time visibility of who's online via the
signal channel, without needing to join a voice room first.

603 tests pass, 0 regressions.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-04-14 18:12:47 +04:00
parent bb23976076
commit 1120c7b579
6 changed files with 64 additions and 1 deletions

View File

@@ -1451,6 +1451,20 @@ fn do_register_signal(
});
}
}
Ok(Some(SignalMessage::PresenceList { users })) => {
tracing::info!(count = users.len(), "signal: PresenceList received");
// Emit to JS frontend for lobby user list
let user_list: Vec<serde_json::Value> = users.iter().map(|u| {
serde_json::json!({
"fingerprint": u.fingerprint,
"alias": u.alias,
})
}).collect();
let _ = app_clone.emit("signal-event", serde_json::json!({
"type": "presence_list",
"users": user_list,
}));
}
Ok(Some(SignalMessage::UpgradeProposal { call_id, proposal_id, proposed_profile, local_loss_pct, local_rtt_ms })) => {
tracing::info!(%call_id, %proposal_id, ?proposed_profile, "signal: UpgradeProposal from peer");
emit_call_debug(&app_clone, "recv:UpgradeProposal", serde_json::json!({