T1.8: Per-stream anti-replay window with configurable size
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@@ -1,21 +1,20 @@
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//! Sliding window replay protection.
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//!
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//! Tracks seen sequence numbers using a bitmap. Window size is 1024 packets.
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//! Sequence numbers that are too old (more than WINDOW_SIZE behind the highest
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//! seen) are rejected.
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//! Tracks seen sequence numbers using a bitmap. Window size is configurable
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//! at construction time. Sequence numbers that are too old (more than
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//! `window_size` behind the highest seen) are rejected.
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use wzp_proto::CryptoError;
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/// Window size in packets.
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const WINDOW_SIZE: u16 = 1024;
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/// Sliding window anti-replay detector.
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///
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/// Uses a bitmap to track which sequence numbers have been seen within
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/// the current window. Handles u16 wrapping correctly.
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/// the current window. Handles `u32` wrapping correctly.
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pub struct AntiReplayWindow {
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/// Window size in packets.
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window_size: u32,
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/// Highest sequence number seen so far.
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highest: u16,
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highest: u32,
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/// Bitmap of seen packets. Bit i corresponds to (highest - i).
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bitmap: Vec<u64>,
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/// Whether any packet has been received yet.
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@@ -23,21 +22,26 @@ pub struct AntiReplayWindow {
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}
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impl AntiReplayWindow {
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/// Number of u64 words needed for the bitmap.
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const BITMAP_WORDS: usize = (WINDOW_SIZE as usize + 63) / 64;
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/// Create a new anti-replay window.
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/// Create a new anti-replay window with the default size of 1024 packets.
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pub fn new() -> Self {
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Self::with_window(1024)
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}
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/// Create a new anti-replay window with a custom size.
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pub fn with_window(size: usize) -> Self {
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let window_size = size as u32;
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let bitmap_words = (size + 63) / 64;
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Self {
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window_size,
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highest: 0,
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bitmap: vec![0u64; Self::BITMAP_WORDS],
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bitmap: vec![0u64; bitmap_words],
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initialized: false,
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}
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}
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/// Check if a sequence number is valid (not a replay, not too old).
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/// If valid, marks it as seen.
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pub fn check_and_update(&mut self, seq: u16) -> Result<(), CryptoError> {
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pub fn check_and_update(&mut self, seq: u32) -> Result<(), CryptoError> {
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if !self.initialized {
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self.initialized = true;
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self.highest = seq;
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@@ -52,17 +56,17 @@ impl AntiReplayWindow {
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return Err(CryptoError::ReplayDetected { seq });
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}
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if diff < 0x8000 {
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// seq is ahead of highest (wrapping-aware: diff in [1, 0x7FFF])
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if diff < 0x8000_0000 {
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// seq is ahead of highest (wrapping-aware: diff in [1, 0x7FFF_FFFF])
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let shift = diff as usize;
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self.advance_window(shift);
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self.highest = seq;
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self.set_bit(0);
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Ok(())
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} else {
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// seq is behind highest (wrapping-aware: diff in [0x8000, 0xFFFF])
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// seq is behind highest (wrapping-aware: diff in [0x8000_0000, 0xFFFF_FFFF])
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let behind = self.highest.wrapping_sub(seq) as usize;
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if behind >= WINDOW_SIZE as usize {
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if behind >= self.window_size as usize {
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return Err(CryptoError::ReplayDetected { seq });
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}
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if self.get_bit(behind) {
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@@ -75,7 +79,8 @@ impl AntiReplayWindow {
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/// Advance the window by `shift` positions (shift left = new bits at position 0).
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fn advance_window(&mut self, shift: usize) {
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if shift >= WINDOW_SIZE as usize {
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let window_size = self.window_size as usize;
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if shift >= window_size {
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for word in &mut self.bitmap {
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*word = 0;
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}
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@@ -187,11 +192,11 @@ mod tests {
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#[test]
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fn wrapping_works() {
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let mut w = AntiReplayWindow::new();
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assert!(w.check_and_update(65530).is_ok());
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assert!(w.check_and_update(65535).is_ok());
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assert!(w.check_and_update(0xFFFF_FFF0).is_ok());
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assert!(w.check_and_update(0xFFFF_FFFF).is_ok());
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assert!(w.check_and_update(0).is_ok()); // wrapped
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assert!(w.check_and_update(1).is_ok());
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assert!(w.check_and_update(65535).is_err()); // duplicate
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assert!(w.check_and_update(0xFFFF_FFFF).is_err()); // duplicate
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}
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#[test]
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@@ -205,4 +210,53 @@ mod tests {
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// Now 0 is 1024 behind 1024, which is at the boundary limit
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assert!(w.check_and_update(0).is_err()); // already seen or too old
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}
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#[test]
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fn custom_window_size() {
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let mut w = AntiReplayWindow::with_window(64);
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for i in 0..64 {
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assert!(w.check_and_update(i).is_ok());
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}
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// seq 0 is now exactly at the boundary (64 behind 64)
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assert!(w.check_and_update(0).is_err());
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}
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#[test]
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fn video_burst_200_with_one_reorder() {
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let mut w = AntiReplayWindow::with_window(1024);
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// Simulate a 200-packet burst
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for i in 0..200 {
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assert!(
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w.check_and_update(i).is_ok(),
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"seq {} should be accepted",
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i
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);
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}
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// One packet reordered (arrives late)
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assert!(w.check_and_update(50).is_err(), "seq 50 is a duplicate");
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// But a packet just behind the window should still be ok
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assert!(w.check_and_update(199).is_err(), "seq 199 is a duplicate");
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// Continue the burst
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for i in 200..400 {
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assert!(
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w.check_and_update(i).is_ok(),
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"seq {} should be accepted",
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i
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);
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}
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}
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#[test]
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fn u32_high_range_works() {
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let mut w = AntiReplayWindow::with_window(64);
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let base = 1000u32;
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assert!(w.check_and_update(base).is_ok());
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assert!(w.check_and_update(base + 1).is_ok());
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// 65 behind highest (base+1) is outside the 64-packet window
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assert!(w.check_and_update(base.wrapping_sub(64)).is_err());
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// 63 behind is inside
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assert!(w.check_and_update(base.wrapping_sub(62)).is_ok());
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// base itself is now a duplicate
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assert!(w.check_and_update(base).is_err());
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}
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}
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