Per-bot numeric IDs (privacy feature) broke sendMessage because the
reverse lookup couldn't find the fingerprint from the per-bot hash.
Fix: store numid:<numeric_id> → fingerprint in tokens tree when
generating updates. resolve_chat_id checks this mapping first.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Server:
- --bots-config <path> loads JSON array of system bots on startup
- Bots auto-created if missing, aliases restored on every start
- Bot list stored in DB for welcome screen (system:bot_list key)
- GET /v1/bot/list returns system bots (public, no auth)
Welcome screen:
- Web + TUI show available bots on first login
- "Available bots: @helpbot — featherChat help, @codebot — Coding..."
- Clickable in web (via address detection)
Config: bots.example.json with 10 suggested bots
Usage: warzone-server --enable-bots --bots-config bots.json
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Privacy: from.id is now Hash(bot_token + user_fp) → different bots see
different numeric IDs for the same user. Prevents cross-bot user correlation.
Removed id_str (raw hex fingerprint) from all bot API responses.
Updated LLM_BOT_DEV.md and LLM_HELP.md.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Built-in BotFather (Rust, server-side):
- Intercepts messages to @botfather in deliver_or_queue
- Commands: /newbot <name>, /mybots, /deletebot <name>, /token <name>
- Creates bot with fingerprint, token, alias, tracks ownership
- Replies via push_to_client or queue (works offline)
- Only active when --enable-bots is set
Standalone BotFather (Python):
- tools/botfather.py: uses bot API (getUpdates/sendMessage)
- Delegates core ops to built-in handler
- Extensible for additional features
- Reads token from BOTFATHER_TOKEN env or .botfather_token file
Flow: User messages @botfather → "/newbot MyBot" → gets token back
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
TUI:
- Header shows peer ETH address (resolved on /peer set)
- Own messages show ETH format
- Resolve display shows full formatted fingerprint (xxxx:xxxx:...)
- peer_eth field stored on App for header display
Web:
- Pasting 0x address in peer input box now resolves via /v1/resolve/
- Send path resolves 0x/@ before encrypting
- Click messages area → focuses text input
- Own messages show ETH format
Version: 0.0.23 → 0.0.24, SW cache wz-v4 → wz-v5
Build script: --local, --local-ship, --local-clean commands
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Version: 0.0.22 → 0.0.23, SW cache wz-v3 → wz-v4
TUI:
- Own messages show ETH address (0x...) instead of fingerprint
- Received messages: async ETH cache lookup (resolve on first sight)
- /info shows Identity + Fingerprint
- Welcome message shows ETH address
Web:
- Header shows only ETH address (single element, click to copy)
- Own messages show ETH format
- Received messages resolve sender ETH via /v1/resolve/
- /peer 0x... resolves via /v1/resolve/ endpoint
- Click messages area → focuses text input
Client:
- register_bundle sends eth_address to server
- ETH↔fingerprint mapping stored on registration
Build:
- --local: build on current machine (auto-detect apt/dnf/pacman/brew)
- --local-ship: build locally + deploy to all servers
- --local-clean: build + clean cargo cache
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Version:
- Workspace + protocol: 0.0.21 → 0.0.22
- Web client VERSION: 0.0.17 → 0.0.22
- Service worker cache: wz-v2 → wz-v3
ETH identity:
- Added WasmIdentity::eth_address() export (derives from seed via secp256k1)
- Web client sends eth_address during key registration
- Identity display shows ETH address first, then fingerprint
- No more server-side resolve needed — computed client-side
CLAUDE.md:
- Added MANDATORY version bump rule (4 places to update)
- Must bump on every functional change, never skip SW cache
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replaced workspace dep inheritance with explicit versions in
warzone-protocol/Cargo.toml. The crate now builds both as a
workspace member AND standalone.
WZP can now import warzone-protocol directly:
warzone-protocol = { path = "../featherChat/warzone/crates/warzone-protocol" }
This means WZP can delete its mirrored identity/crypto code and use:
- warzone_protocol::identity::{Seed, IdentityKeyPair, PublicIdentity}
- warzone_protocol::crypto::{hkdf_derive, aead_encrypt, aead_decrypt}
- warzone_protocol::ethereum::{derive_eth_identity, EthAddress}
- warzone_protocol::message::{WireMessage, CallSignalType}
- warzone_protocol::types::Fingerprint
Single source of truth for identity derivation — no more HKDF mismatches.
28/28 tests pass. Zero warnings.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>