FC-P2-T4: TUI call state machine
- CallInfo struct + CallPhase enum (Calling/Ringing/Active)
- Header shows call indicator: yellow "Calling...", magenta "Incoming", green timer
- /call sets Calling, /accept sets Active, /reject+/hangup clears
- Incoming signals show contextual messages (Offer→prompt, Answer→connected, etc.)
FC-P2-T5: Missed call display in TUI
- WS Text frames parsed for missed_call + bot_message JSON
- Missed calls: "📞 Missed call from X at HH:MM" + terminal bell
- Bot messages rendered as @botname: text
FC-P8-T5: Inline keyboard buttons in web
- CSS styled keyboard buttons (.kbd-btn)
- Bot messages with reply_markup render clickable button rows
- Click sends callback_data back to bot as bot_message
- Works in both WS text handler and handleIncomingMessage fallback
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Web client:
- Call bar between header and messages (hidden when idle)
- Call button appears when peer is set (not group)
- Incoming call: pulsing notification + Accept/Reject buttons
- Call states: idle → calling → ringing → active
- /call, /accept, /reject, /hangup slash commands
- CallSignal sent via WS binary frames (same as messages)
- handleCallSignal processes Offer/Answer/Hangup/Reject/Ringing/Busy
- Vibration on incoming call (mobile)
- create_call_signal WASM import wired up
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Per-bot numeric IDs (privacy feature) broke sendMessage because the
reverse lookup couldn't find the fingerprint from the per-bot hash.
Fix: store numid:<numeric_id> → fingerprint in tokens tree when
generating updates. resolve_chat_id checks this mapping first.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Server:
- --bots-config <path> loads JSON array of system bots on startup
- Bots auto-created if missing, aliases restored on every start
- Bot list stored in DB for welcome screen (system:bot_list key)
- GET /v1/bot/list returns system bots (public, no auth)
Welcome screen:
- Web + TUI show available bots on first login
- "Available bots: @helpbot — featherChat help, @codebot — Coding..."
- Clickable in web (via address detection)
Config: bots.example.json with 10 suggested bots
Usage: warzone-server --enable-bots --bots-config bots.json
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Privacy: from.id is now Hash(bot_token + user_fp) → different bots see
different numeric IDs for the same user. Prevents cross-bot user correlation.
Removed id_str (raw hex fingerprint) from all bot API responses.
Updated LLM_BOT_DEV.md and LLM_HELP.md.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Built-in BotFather (Rust, server-side):
- Intercepts messages to @botfather in deliver_or_queue
- Commands: /newbot <name>, /mybots, /deletebot <name>, /token <name>
- Creates bot with fingerprint, token, alias, tracks ownership
- Replies via push_to_client or queue (works offline)
- Only active when --enable-bots is set
Standalone BotFather (Python):
- tools/botfather.py: uses bot API (getUpdates/sendMessage)
- Delegates core ops to built-in handler
- Extensible for additional features
- Reads token from BOTFATHER_TOKEN env or .botfather_token file
Flow: User messages @botfather → "/newbot MyBot" → gets token back
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
TUI:
- Header shows peer ETH address (resolved on /peer set)
- Own messages show ETH format
- Resolve display shows full formatted fingerprint (xxxx:xxxx:...)
- peer_eth field stored on App for header display
Web:
- Pasting 0x address in peer input box now resolves via /v1/resolve/
- Send path resolves 0x/@ before encrypting
- Click messages area → focuses text input
- Own messages show ETH format
Version: 0.0.23 → 0.0.24, SW cache wz-v4 → wz-v5
Build script: --local, --local-ship, --local-clean commands
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Version: 0.0.22 → 0.0.23, SW cache wz-v3 → wz-v4
TUI:
- Own messages show ETH address (0x...) instead of fingerprint
- Received messages: async ETH cache lookup (resolve on first sight)
- /info shows Identity + Fingerprint
- Welcome message shows ETH address
Web:
- Header shows only ETH address (single element, click to copy)
- Own messages show ETH format
- Received messages resolve sender ETH via /v1/resolve/
- /peer 0x... resolves via /v1/resolve/ endpoint
- Click messages area → focuses text input
Client:
- register_bundle sends eth_address to server
- ETH↔fingerprint mapping stored on registration
Build:
- --local: build on current machine (auto-detect apt/dnf/pacman/brew)
- --local-ship: build locally + deploy to all servers
- --local-clean: build + clean cargo cache
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Version:
- Workspace + protocol: 0.0.21 → 0.0.22
- Web client VERSION: 0.0.17 → 0.0.22
- Service worker cache: wz-v2 → wz-v3
ETH identity:
- Added WasmIdentity::eth_address() export (derives from seed via secp256k1)
- Web client sends eth_address during key registration
- Identity display shows ETH address first, then fingerprint
- No more server-side resolve needed — computed client-side
CLAUDE.md:
- Added MANDATORY version bump rule (4 places to update)
- Must bump on every functional change, never skip SW cache
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
WASM fix (critical):
- encrypt_key_exchange_with_id was calling x3dh::initiate a second time,
generating a new ephemeral key that didn't match the ratchet — receiver
always failed to decrypt. Now stores X3DH result from initiate() and
reuses it. Added 2 protocol tests confirming the fix + the bug.
- Bumped service worker cache to wz-v2 to force browsers to re-fetch.
- Disabled wasm-opt for Hetzner builds (libc compat issue).
Federation — alias support:
- resolve_alias falls back to federation peer if not found locally
- register_alias checks peer server before allowing — globally unique aliases
- Added resolve_remote_alias() and is_alias_taken_remote() to FederationHandle
Federation — key proxy fix:
- Remote bundles no longer cached locally (stale cache caused decrypt failures)
- Local vs remote determined by device: prefix in keys DB
Client fixes:
- Self-messaging blocked ("Cannot send messages to yourself")
- /peer <self> blocked
- last_dm_peer never set to self
- /r <message> sends reply inline (switches peer + sends in one command)
Deploy tooling:
- scripts/build-linux.sh with --ship (build + deploy + destroy)
- --update-all, --status, --logs commands
- WASM rebuilt on Hetzner VM before server binary
- deploy/ directory: systemd service, federation configs, setup script
- Journald log cap (50MB, 7-day retention)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replaced workspace dep inheritance with explicit versions in
warzone-protocol/Cargo.toml. The crate now builds both as a
workspace member AND standalone.
WZP can now import warzone-protocol directly:
warzone-protocol = { path = "../featherChat/warzone/crates/warzone-protocol" }
This means WZP can delete its mirrored identity/crypto code and use:
- warzone_protocol::identity::{Seed, IdentityKeyPair, PublicIdentity}
- warzone_protocol::crypto::{hkdf_derive, aead_encrypt, aead_decrypt}
- warzone_protocol::ethereum::{derive_eth_identity, EthAddress}
- warzone_protocol::message::{WireMessage, CallSignalType}
- warzone_protocol::types::Fingerprint
Single source of truth for identity derivation — no more HKDF mismatches.
28/28 tests pass. Zero warnings.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Protocol:
- WireMessage::Receipt { sender_fingerprint, message_id, receipt_type }
- ReceiptType enum: Delivered, Read
- id field added to KeyExchange and Message variants
- Receipts are plaintext (not encrypted) — contain only ID + type
Web client:
- Auto-sends Delivered receipt on successful decrypt
- Tracks sent message IDs with receipt status
- Displays: ✓ (sent, gray), ✓✓ (delivered, white), ✓✓ (read, blue)
- Receipt indicators update live via DOM reference
CLI TUI:
- Auto-sends Delivered receipt back to sender on decrypt
- Tracks receipt status per message ID
- Displays receipt indicators after sent messages
WASM:
- create_receipt() function for web client
- encrypt_with_id/encrypt_key_exchange_with_id for tracking
- decrypt_wire_message handles Receipt variant
17/17 protocol tests pass. Zero warnings.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
warzone-wasm crate:
- Compiles warzone-protocol to WebAssembly via wasm-pack
- Exposes WasmIdentity, WasmSession, decrypt_wire_message to JS
- Same X25519 + ChaCha20-Poly1305 + X3DH + Double Ratchet as CLI
- 344KB WASM binary (optimized with wasm-opt)
WireMessage moved to warzone-protocol:
- Shared type used by CLI client, WASM bridge, and TUI
- Guarantees identical bincode serialization across all clients
Web client rewritten:
- Loads WASM module on startup (/wasm/warzone_wasm.js)
- Identity: WasmIdentity generates same key types as CLI
- Registration: sends bincode PreKeyBundle (same format as CLI)
- Encrypt: WasmSession.encrypt/encrypt_key_exchange
- Decrypt: decrypt_wire_message (handles KeyExchange + Message)
- Sessions persisted in localStorage (base64 ratchet state)
- Groups: per-member WASM encryption (interop with CLI members)
Server routes:
- GET /wasm/warzone_wasm.js — serves WASM JS glue
- GET /wasm/warzone_wasm_bg.wasm — serves WASM binary
- Both embedded at compile time via include_str!/include_bytes!
Web ↔ CLI interop now works:
- Same key exchange (X3DH with X25519)
- Same ratchet (Double Ratchet with ChaCha20-Poly1305)
- Same wire format (bincode WireMessage)
- Web user can message CLI user and vice versa
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Was showing xxxx:xxxx:xxxx:xxxx (8 bytes) but from_hex expected
16 bytes, causing parse failure. Now displays all 16 bytes:
xxxx:xxxx:xxxx:xxxx:xxxx:xxxx:xxxx:xxxx
Users need to re-init to see the full fingerprint.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
X3DH fix:
- Added identity_encryption_key (X25519) to PreKeyBundle
- initiate() and respond() now use correct DH operations per Signal spec:
DH1=IK_a*SPK_b, DH2=EK_a*IK_b, DH3=EK_a*SPK_b, DH4=EK_a*OPK_b
- All 17 tests pass including x3dh_shared_secret_matches
Web client (served at /):
- Identity generation with seed (stored in localStorage)
- Recovery from hex-encoded seed
- Auto-load saved identity on page load
- Fingerprint display (same format as CLI: xxxx:xxxx:xxxx:xxxx)
- Key registration with server via /v1/keys/register
- Chat UI with message polling (5s interval)
- Commands: /help, /info, /seed
- Dark theme matching warzone aesthetic
Both clients (CLI + Web) now exist:
- CLI: warzone init, warzone info, warzone recover
- Web: http://localhost:7700/ (served by warzone-server)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>