refactor: federation uses persistent WS instead of HTTP polling
- Server-to-server communication via WebSocket at /v1/federation/ws - Auth as first WS frame (shared secret), presence + forwards over same connection - Auto-reconnect every 3s on disconnect, instant presence push on connect - Replaces HTTP REST polling (no more 5s intervals, lower latency) - Removed dead HMAC helpers (auth is now direct secret comparison over WS) - Simplified ARCHITECTURE.md mermaid diagrams for Gitea rendering Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -49,12 +49,12 @@ async fn main() -> anyhow::Result<()> {
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state.federation = Some(handle);
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}
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// Spawn federation presence sync if enabled
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if let Some(ref federation) = state.federation {
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let handle = federation.clone();
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let connections = state.connections.clone();
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// Spawn federation outgoing WS connection if enabled
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if let Some(ref fed) = state.federation {
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let handle = fed.clone();
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let fed_state = state.clone();
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tokio::spawn(async move {
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federation::presence_sync_loop(handle, connections).await;
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federation::outgoing_ws_loop(handle, fed_state).await;
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});
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}
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