v0.0.34: fix bot sendMessage — store per-bot numeric ID reverse mapping

Per-bot numeric IDs (privacy feature) broke sendMessage because the
reverse lookup couldn't find the fingerprint from the per-bot hash.

Fix: store numid:<numeric_id> → fingerprint in tokens tree when
generating updates. resolve_chat_id checks this mapping first.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-03-29 15:35:52 +04:00
parent 3489a7cf74
commit 7628ff7a75
5 changed files with 33 additions and 20 deletions

10
warzone/Cargo.lock generated
View File

@@ -2956,7 +2956,7 @@ dependencies = [
[[package]]
name = "warzone-client"
version = "0.0.33"
version = "0.0.34"
dependencies = [
"anyhow",
"argon2",
@@ -2989,7 +2989,7 @@ dependencies = [
[[package]]
name = "warzone-mule"
version = "0.0.33"
version = "0.0.34"
dependencies = [
"anyhow",
"clap",
@@ -2998,7 +2998,7 @@ dependencies = [
[[package]]
name = "warzone-protocol"
version = "0.0.33"
version = "0.0.34"
dependencies = [
"base64",
"bincode",
@@ -3023,7 +3023,7 @@ dependencies = [
[[package]]
name = "warzone-server"
version = "0.0.33"
version = "0.0.34"
dependencies = [
"anyhow",
"axum",
@@ -3053,7 +3053,7 @@ dependencies = [
[[package]]
name = "warzone-wasm"
version = "0.0.33"
version = "0.0.34"
dependencies = [
"base64",
"bincode",