Unlock seed once at startup, pass identity to all commands

- main.rs unlocks seed once, prompts passphrase once per app launch
- Identity passed as parameter to send, recv, register, chat
- No more redundant load_seed() calls (was prompting passphrase multiple times)
- info command uses pre-unlocked identity directly

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-03-27 07:49:51 +04:00
parent 37a4c3c54f
commit 3ffac0c751
5 changed files with 36 additions and 47 deletions

View File

@@ -1,17 +1,15 @@
use anyhow::{Context, Result};
use warzone_protocol::identity::IdentityKeyPair;
use warzone_protocol::ratchet::RatchetState;
use warzone_protocol::types::Fingerprint;
use warzone_protocol::x3dh;
use x25519_dalek::PublicKey;
use crate::cli::send::WireMessage;
use crate::keystore;
use crate::net::ServerClient;
use crate::storage::LocalDb;
pub async fn run(server_url: &str) -> Result<()> {
let seed = keystore::load_seed()?;
let identity = seed.derive_identity();
pub async fn run(server_url: &str, identity: &IdentityKeyPair) -> Result<()> {
let our_pub = identity.public_identity();
let our_fp = our_pub.fingerprint.to_string();
let db = LocalDb::open()?;