v0.0.5: WebSocket real-time messaging
Server: - WS endpoint: /v1/ws/:fingerprint - Connection registry in AppState (fingerprint → WS senders) - On connect: flushes queued DB messages, then pushes in real-time - send_message: pushes to WS if connected, falls back to DB queue - Auto-cleanup on disconnect - WS accepts both binary and JSON text frames for sending Web client: - Replaces 2-second HTTP polling with persistent WebSocket - Auto-reconnects on disconnect (3-second backoff) - Sends via WS when connected, HTTP fallback - Messages arrive instantly (no polling delay) - "Real-time connection established" shown on connect HTTP polling still works: - CLI recv command uses HTTP (unchanged) - Web falls back to HTTP if WS fails - Mules/scripts can still use HTTP API Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -3,8 +3,9 @@ pub mod auth;
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mod groups;
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mod health;
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mod keys;
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mod messages;
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pub mod messages;
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mod web;
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mod ws;
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use axum::Router;
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@@ -18,6 +19,7 @@ pub fn router() -> Router<AppState> {
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.merge(groups::routes())
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.merge(aliases::routes())
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.merge(auth::routes())
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.merge(ws::routes())
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}
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/// Web UI router (served at root, outside /v1)
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