v0.0.5: WebSocket real-time messaging

Server:
- WS endpoint: /v1/ws/:fingerprint
- Connection registry in AppState (fingerprint → WS senders)
- On connect: flushes queued DB messages, then pushes in real-time
- send_message: pushes to WS if connected, falls back to DB queue
- Auto-cleanup on disconnect
- WS accepts both binary and JSON text frames for sending

Web client:
- Replaces 2-second HTTP polling with persistent WebSocket
- Auto-reconnects on disconnect (3-second backoff)
- Sends via WS when connected, HTTP fallback
- Messages arrive instantly (no polling delay)
- "Real-time connection established" shown on connect

HTTP polling still works:
- CLI recv command uses HTTP (unchanged)
- Web falls back to HTTP if WS fails
- Mules/scripts can still use HTTP API

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-03-27 09:41:50 +04:00
parent 6cf2a1814c
commit 2ca25fd2bf
8 changed files with 425 additions and 99 deletions

View File

@@ -3,8 +3,9 @@ pub mod auth;
mod groups;
mod health;
mod keys;
mod messages;
pub mod messages;
mod web;
mod ws;
use axum::Router;
@@ -18,6 +19,7 @@ pub fn router() -> Router<AppState> {
.merge(groups::routes())
.merge(aliases::routes())
.merge(auth::routes())
.merge(ws::routes())
}
/// Web UI router (served at root, outside /v1)