v0.0.5: WebSocket real-time messaging
Server: - WS endpoint: /v1/ws/:fingerprint - Connection registry in AppState (fingerprint → WS senders) - On connect: flushes queued DB messages, then pushes in real-time - send_message: pushes to WS if connected, falls back to DB queue - Auto-cleanup on disconnect - WS accepts both binary and JSON text frames for sending Web client: - Replaces 2-second HTTP polling with persistent WebSocket - Auto-reconnects on disconnect (3-second backoff) - Sends via WS when connected, HTTP fallback - Messages arrive instantly (no polling delay) - "Real-time connection established" shown on connect HTTP polling still works: - CLI recv command uses HTTP (unchanged) - Web falls back to HTTP if WS fails - Mules/scripts can still use HTTP API Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -9,7 +9,7 @@ members = [
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]
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[workspace.package]
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version = "0.0.4"
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version = "0.0.5"
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edition = "2021"
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license = "MIT"
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rust-version = "1.75"
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@@ -37,7 +37,7 @@ bincode = "1"
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tokio = { version = "1", features = ["full"] }
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# Server
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axum = "0.7"
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axum = { version = "0.7", features = ["ws"] }
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tower = "0.4"
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tower-http = { version = "0.5", features = ["cors", "trace"] }
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